Self-Teaching Graphic Design — Consume the Foundations

Self-Teaching Graphic Design — Consume the Foundations

This month I’ve decided to take my interest in design and graphic design deeper. I read somewhere once that to become master of a subject you should read every book, article or research available on that topic. I’m not sure if I completely believe this theory, but I figure it can’t hurt to do some deep reading and research on a topic I already enjoy. Here are the books and resources I’m currently consuming.

 

Graphic Design Theory:

Grid Systems in Graphic Design – Josef Müller-Brockmann

Picture This – Molly Bang

Know Your Onions – Drew de Soto

 

Drawing Skills:

You Can Draw in 30 days – Mark Kistler

Bonus Udemy Course: The Ultimate Drawing Course – Beginner to Advanced

 

User Experience:

Don’t Make Me Think – Steve Krug

The Design of Everyday Things – Don Norman

 

Writing:

Made to Stick – Chip Heath

 

Software/Technology:

Vector Basic Training – Von Glitschka

The Principles of Beautiful Web Design – James Beaird

Bonus Udemy Course: Adobe Illustrator CC 2018 – Essentials Training

 

Branding:

Logo Design Love – David Airey

Designing Brand Identity – Alina Wheeler

 

Experiences of Leaders in the Industry:

How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World – Michael Bierut

What they didn’t teach you in design school – Phil Cleaver

 

Even if I’m not a master at the end of my book pile, I’ll still have read and learned a lot of neat information. It will be really interesting to see if and how my design skills improve after reading all these books. I recommend mimicking this experiment with any new topic that you’re trying to learn at a quick pace!

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